AIRHEART: Sea Urchin WIP

AIRHEART: Sea Urchin WIP

Date : January 27, 2018
Jellyfish need friends, too! That‘s why a sea urchin has been WIPped up for #airheartgame! 🙂 #blindflugstudios #airheart #steam #earlyaccess...
AIRHEART: AutumnJelly WIP

AIRHEART: AutumnJelly WIP

Date : January 25, 2018
How’s it going?
Are you flowing?Autumnjelly WIP says hello!.#airheartgame #blindflugstudios #airheart #steam #earlyaccess #steamearlyaccess #steamgame#gamedev #gameart #3DArt #wip #3DArtWIP #CG #cgArt...
AIRHEART: Cherryjelly WIP II

AIRHEART: Cherryjelly WIP II

Date : January 24, 2018
Just some material test before the big boys arrive. Did you know that the Japanese sign for jellyfish is „ocean...
AIRHEART: Cherryjelly WIP

AIRHEART: Cherryjelly WIP

Date : January 23, 2018
Cherryjelly didn‘t want to wait and is already swimflying around! ? WIP for #airheartgame 🙂..#blindflugstudios #airheart #steam #earlyaccess #steamearlyaccess #steamgame...
AIRHEART: Jellyfish WIP

AIRHEART: Jellyfish WIP

Date : January 22, 2018
Are you jelly? The #airheartgame fish just got some new WIP „friends“! ?❤️? . #blindflugstudios #airheart #steam #earlyaccess #steamearlyaccess #steamgame...
Swiss Game Awards 2018

Swiss Game Awards 2018

Date : January 19, 2018
We didn‘t win the Swiss Game Award this year but did enjoy the evening a lot: best team in the...
AIRHEART: Boss 4 WIP II

AIRHEART: Boss 4 WIP II

Date : January 17, 2018
This is yesterday’s #airheartgame WIP from further away. „Heaven“ will be huge, can you see the tiny player airplane? ?...
AIRHEART: Boss 4 WIP I

AIRHEART: Boss 4 WIP I

Date : January 16, 2018
First WIP of the last boss of #airheartgame – codename „Heaven“. .  
AIRHEART: Boss 3 WIP Ingame

AIRHEART: Boss 3 WIP Ingame

Date : January 15, 2018
And here is the #airheartgame Guardian in its natural habitat, waiting for the player. Still WIPping, just checking out some...
AIRHEART: Boss 3 WIP III

AIRHEART: Boss 3 WIP III

Date : January 11, 2018
One last shot of the „Guardian“ before it gets some colors and materials. And then I‘ll let it go and...
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